Provides input for a value range in the editor and various convencience functions to work with that range.
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Provides input for a value range in the editor and various convencience functions to work with that range.
§ RangeInt() [1/2]
UnityUtilities.RangeInt.RangeInt 
( 
 ) 

Create a RangeFloat with 00 as the range. Needed for the editor.
§ RangeInt() [2/2]
UnityUtilities.RangeInt.RangeInt 
( 
int 
from, 


int 
to 

) 
 
Create a RangeFloat with a certain range.
 Parameters

from  Lower range bound. 
to  Upper range bound. 
§ From
int UnityUtilities.RangeInt.From 

get 
§ RandomExclusive
int UnityUtilities.RangeInt.RandomExclusive 

get 
Returns a random number between from [inclusive] and to [exclusive].
§ RandomInclusive
int UnityUtilities.RangeInt.RandomInclusive 

get 
Returns a random number between from [inclusive] and to [inclusive].
§ Range
int UnityUtilities.RangeInt.Range 

get 
Returns how wide the range between from and to is.
§ To
int UnityUtilities.RangeInt.To 

get 
The documentation for this class was generated from the following file: