UnityUtilities
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This is the complete list of members for UnityUtilities.MeshCreator, including all inherited members.
AddQuad(MeshVertex a, MeshVertex b, MeshVertex c, MeshVertex d) | UnityUtilities.MeshCreator | |
AddTriangle(MeshVertex a, MeshVertex b, MeshVertex c) | UnityUtilities.MeshCreator | |
AddVertex(MeshVertex vertex) | UnityUtilities.MeshCreator | |
Clear() | UnityUtilities.MeshCreator | |
CreateMesh() | UnityUtilities.MeshCreator | |
MeshCreator(int estimatedTriangleCount, int estimatedVertexCount) | UnityUtilities.MeshCreator | |
MeshTriangles | UnityUtilities.MeshCreator | |
MeshVertices | UnityUtilities.MeshCreator | |
MeshVerticesCount | UnityUtilities.MeshCreator | |
UpdateMesh(Mesh mesh, bool updatePositions=true, bool updateNormals=true, bool updateColors=true, bool updateUVs=true, bool updateTriangles=true) | UnityUtilities.MeshCreator |