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UnityUtilities
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This is the complete list of members for UnityUtilities.CountdownPropertyOnce, including all inherited members.
| CalculateDurationDelegate | UnityUtilities.Countdown | |
| Countdown(bool loop) | UnityUtilities.Countdown | |
| Countdown(bool loop, float startDuration) | UnityUtilities.Countdown | |
| Countdown(bool loop, Func< float > calculateDurationDelegate, float? startDuration=null) | UnityUtilities.Countdown | |
| CountdownProperty(bool loop) | UnityUtilities.CountdownProperty | |
| CountdownPropertyOnce() | UnityUtilities.CountdownPropertyOnce | |
| Duration | UnityUtilities.Countdown | |
| IsRunning | UnityUtilities.Countdown | |
| Loop | UnityUtilities.Countdown | |
| OnAfterDeserialize() | UnityUtilities.CountdownProperty | |
| OnBeforeSerialize() | UnityUtilities.CountdownProperty | |
| PercentElapsed | UnityUtilities.Countdown | |
| PercentLeft | UnityUtilities.Countdown | |
| Progress(float? deltaTime=null) | UnityUtilities.Countdown | |
| ReachedZero | UnityUtilities.Countdown | |
| Refill() | UnityUtilities.Countdown | |
| Refill(float newTotalTimeLeft) | UnityUtilities.Countdown | |
| Reset() | UnityUtilities.Countdown | |
| Reset(float timeLeft) | UnityUtilities.Countdown | |
| TimeLeft | UnityUtilities.Countdown | |
| TimePassed | UnityUtilities.Countdown |